Tom Clancys Rainbow Six Vegas 2 PC Full Version – Merupakan seri kedua dari game Tom Clancys Rainbow Six Vegas, masih dengan genre FPS, game ini menampilkan grafis 3D yang lebih dari seri pertaman nya, kalian akan menjadi bagian dari pasukan khusus, dipersenjatai senjata-senjata modern, game ini juga masih terbilang ringan buat dimainkan, jadi buat kalian yang punya PC dan Laptop Low. More Multiplayer – The highly acclaimed multiplayer mode in Tom Clancy's Rainbow Six Vegas has been upgraded to include 11 new, smaller maps that force more intense face-offs, 2 new adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system.
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Stuck? Do you need a helping hand getting through Tom Clancy's Rainbow Six Vegas 2? Well fear not, VideoGamer.com has seven sets of cheats and related useful information within.
Cheats & Hints
Cheat CodesWhile playing, press [`] (tilde) to bring down the console. Type any of the following cheat codes.
Code: | Result: |
---|---|
cheatcode 3311xbxby11y | Unlock TAR21 Assault Rifle |
cheatcode 1y3a4x2b442x | Unlock M468 Assault Rifle |
Additional Cheats
Go to the location where the game is installed e.g. C:Program FilesTom Clancy's Rainbow Six Vegas 2KellerGameConfig
Before proceeding further please make a Backup.
Open the 'config' folder located under the 'KellerGame' folder. Now look for the following .ini file 'KellerWeaponsConfig'. Open it with notepad.
Now search for the following lines under each Heading for the weapon names like [R6Game.ConfigR6PistolMK23] [R6Game.ConfigR6Assault552Commando] . etc
m_iDamageAt0M=35
m_iDamageAt5M=30
m_iDamageAt20M=25
m_iDamageAt50M=15
And then change them to:
m_iDamageAt0M=999
m_iDamageAt5M=990
m_iDamageAt20M=999
m_iDamageAt50M=999
This will Kill all the enemies with 1 shot at any range.
You need to edit ALL the values for ALL the weapons in the entire file for this effect to take place or you can choose which weapons you like most. Search for the weapon names in the file.
![Rainbow Six Vegas 2 Pc Multiplayer Crack Rainbow Six Vegas 2 Pc Multiplayer Crack](https://i.ytimg.com/vi/V4elaGGqN1M/hqdefault.jpg)
IF you are playing on CASUAL difficulty, then edit only 'm_iDefaultAmmunitionCasual'. So change the lines according to the difficulty level of your choice. This change takes place when you Select and start any new game SCENE or level.
Also look for the following 2 lines, which are 'm_iNormalMagSize' 'm_iHighCapacityMagSize' and change the end values to 999. This change takes place only when you go for the OUTFITTING screen/Menu in the game and select the weapons of your choice and the attachment (if any).
For UNLIMITED ammo look for the line 'm_bUnlimitedAmmo=false' and change it to 'm_bUnlimitedAmmo=true'. So this gives unlimited ammunition.The clip never goes down. This seems to work only when you select weapons in the OUTFITTING Menu.
Like this we can change other weapon properties like 'Recoil' 'Rate of Fire' etc in the same file.
For the Explosives and Grenades look for the .ini file 'KellerGadgetsConfig' located under the same 'config' folder and search for the lines:
m_iMaxAmmoCasual=10
m_iMaxAmmoNormal=5
m_iMaxAmmoRealistic=2
and change them to :
m_iMaxAmmoCasual=999
m_iMaxAmmoNormal=999
m_iMaxAmmoRealistic=999
So this gives the player 999 grenades. Change the values for each Grenade Type in the file.
IF you want to edit the Grenade DELAY explosions for the player as well as of the Enemies, then open the 'KellerProjectilesConfig' file. There we can see we have 2 lines for the Explosion delay, which are 'm_fPlayerDelayExplosion' and 'm_fTerroDelayExplosion'.
INCREASE the values for 'm_fTerroDelayExplosion' as you wish to any high value like 8 or 10, so that you can avert the enemy grenades easily.
Increase or decrease the value for 'm_fPlayerDelayExplosion', depending on your personal choice.
Please note that If you are using the TRAINER for this game, make sure to deactivate the 'Unlimited Ammo' option, else you won't see any changes made for the Ammo.
(supplied by: KingDaniel)
Edited 10/06/2011 - 5:04pm
Trainers
Rainbow Six Vegas 2 Pc Multiplayer Crack Download
Download: Mega Trainer(via CheatHappens)
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Unlimited Life, Ammo, Grenades, Max Experience Points, Max ACES Points, One Hit Kills, Enemy Confusion, Team Damage Control, Convert Enemy to Friendly, Perfect Accuracy, No Weapon Recoil, Grenade Control, Save/Load Position (Teleport). Made exclusively for Cheat Happens. WRITTEN FOR THE ORIGINAL RETAIL VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys.
Edited 10/06/2011 - 5:04pm
Download: Mega Trainer 1.01(via CheatHappens)
Unlimited Life, Ammo, Grenades, Max Experience Points, Max ACES Points, One Hit Kills, Enemy Confusion, Team Damage Control, Convert Enemy to Friendly, Perfect Accuracy, No Weapon Recoil, Grenade Control, Save/Load Position (Teleport). Made exclusively for Cheat Happens. WRITTEN FOR THE PATCHED (1.01) RETAIL VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys.
Edited 10/06/2011 - 5:04pm
Download: Mega Trainer 1.02(via CheatHappens)
Unlimited Life, Ammo, Grenades, Max Experience Points, Max ACES Points, One Hit Kills, Enemy Confusion (FIXED), Team Damage Control, Convert Enemy to Friendly, Perfect Accuracy, No Weapon Recoil, Grenade Control, Save/Load Position (Teleport). Made exclusively for Cheat Happens. WRITTEN FOR THE PATCHED (1.02) RETAIL VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys.
Edited 10/06/2011 - 5:04pm
Download: Mega Trainer 1.03(via CheatHappens)
Unlimited Life, Ammo, Grenades, Max Experience Points, Max ACES Points, One Hit Kills, Enemy Confusion, Team Damage Control, Convert Enemy to Friendly, Perfect Accuracy, No Weapon Recoil, Grenade Control, Save/Load Position (Teleport). Made exclusively for Cheat Happens. WRITTEN FOR THE PATCHED (1.03) RETAIL VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys.
Edited 10/06/2011 - 5:04pm
Savegames
Download: Savegame(via CheatHappens)
Unlock All Weapons and Costumes. Always make a backup before overwriting game files.
Edited 10/06/2011 - 5:04pm
Download: Savegame(via CheatHappens)
All maps done on every difficulty level, maximum XP level reached, all ACES are at maximum level, all weapons, armors and camos are unlocked.
Edited 10/06/2011 - 5:04pm
February 8th - Ubisoft invited CheatCC and other media sources to attend a Rainbow Six: Vegas 2 preview event in San Francisco. We had the opportunity to get our hands on the game and we can say it was a solid experience. Check back this coming week for the detailed hands-on preview! We also got the chance to interview one of the game designers, Steven Masters. Read on to see what he had to say about the exciting upcoming shooter.
SM: Steven Masters - Game Designer of Rainbow Six: Vegas 2
CCC: Cheat Code Central
CCC: Cheat Code Central
CCC: With all of the great new additions and features in the original Rainbow Six Vegas, what new things can we expect to find in Vegas 2?
SM: Well, we sort of approached that on a few different levels. At the basic gameplay level, you have the sprinting, the penetrable cover, and a lot more breakable cover now. Around the cover and shoot mechanics, we've got some really nice additions that make it feel a lot more solid. You have to think a lot more about what you're seeing and what you're doing, where you're fighting, what the enemy can see or view, and also exploit that on the other side. If you see a terrorist hiding behind a wooden box [and] you can shoot through it, it is just more fun. So at that level, the core level stuff, it feels a lot more solid now; the world is a lot more realistic. Then you have the story line stuff where we focused a lot on making sure all of the characters have good motivations. We wanted to complete the story. There were unanswered questions at the end of Vegas; at the end of Vegas 2, they're answered. It really ties everything together quite nicely. So then you have the multiplayer enhancements, specifically the new P.E.C. stuff, and [we're] bringing your P.E.C. character into single player so you can play as yourself in single player. So those give us a great level of improvement there as well. So together we've done a nice little package of bringing Vegas to that next extra step forward.
CCC: With the original Vegas being such a success, did you find it difficult to make any improvements?
SM: Yeah, we had to listen a lot to our customers really. That shows in like the choice of the weapons we brought in. We also addressed a lot of complaints with the multiplayer stuff. Vegas was unusual for me; at the end of development I wanted to play it still. I wanted to go online and have fun playing multiplayer. It is so rewarding hearing everyone just having a laugh and really enjoying what they are doing. But then when you run into the frustrations [when] people [are] joining a room then having to sit there and wait and wait and wait, and some of the weapons not really being very well balanced. Having the chance to go back and fix those things was not just gratifying as a developer but as a player as well. Like I said, we listened a lot to what people had to say and we tried to fix the things that they wanted.
CCC: Will you still be able to use the Xbox Live Vision Camera to import your picture into the Xbox 360 version of Vegas 2, and will you be able to use the PlayStation Eye for the PS3 version?
SM: Absolutely, for the Xbox 360, the Playstation 3, and the PC. You can use a webcam for the PC.
CCC: Will there be any major or minor differences between any of the three versions of Vegas 2?
SM: Parcheesi for mac. No, the Xbox 360 and PS3 are basically identical. I'm sure if you take screenshots of walls or whatever you're going to find a minor subtle difference in the lighting or texture resolution in one or the other but they are the same art assets and underlying code base. It is just the engine that deals with the architecture that's different. We've got the same framerate, and we haven't had to make any sacrifices on visual quality anywhere. With the PC, obviously it is slightly different because you can scale it back to be lower resolution and things like that. Really the majority of difference that you see quality wise is down to televisions now. The Xbox 360 and PS3 versions are basically identical.